What's a usability lab?

Here's a textbook-ish definition:

A Usability Lab (Laboratory) is an environment where users are studied interacting with a system for the sake of evaluating the system's usability.

What does a usability lab look like? Who's involved?

Basically, there is a user being observed interacting with the "target system".

A typical setup would be:

It wouldn't be any fun if it was all the same. There are many variations on the theme above. For example, a small lab might combine the roles of facilitator, observer, and technician (picture, if you will, the the same guy returning to the room wearing a Groucho Marx mask). Similarly, there might be more than one of each role --- for example, several users would be a good choice if you were testing a multiplayer video game.

What's with the one-way mirror?

As the wizard urged Dorothy, "Pay No Attention to the Man Behind the Curtain!". The presence of the observers and recording equipment can intimidate users, or at least make them behave differently. Furthermore, the equipment may be noisy, as can be observers if there are several of them.

Does the user know what's going on behind the mirror?

Professional ethics standards dictate that experimenters give users honest information about who will be observing, what will be recorded, and how it will be used.

Is the user being evaluated?

The purpose of a usability lab is to test the software, not the user. The underlying assumption is that the user is representative of the user base. This should be established by the subject recruitment process and any screening activities. If the user encounters difficulties during the test, the most likely conclusion is poor usability for the target user base, rather than an underperforming user.

Why is a usability lab so expensive to hire?

That's the price you pay for a polished product. A typical usability lab is run by qualified staff, has sophisticated equipment to maintain, and occupies a reasonable amount of space. That's quite a lot for a facility in a niche industry.

I can't afford to hire a usability lab

Here is some advice:


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